Game 01 · Patrick and the Magic Spyglass
Item checklist.
All 105 items you can collect, on one page. Print it and tick things off as you find them, or keep it open on a screen beside the book.
One page, US Letter. It prints cleanly in black and white. Not showing above? Open the checklist directly, which is what most phones will do.
How to use it
Three columns, one code each.
A1 to A35
The first stretch of the story. Everything you pick up early carries an A code.
B1 to B35
The middle of the book, once the trail leads you away from Loland.
C1 to C35
The last run, and the items you will want to still be holding at the end.
When a page gives you an item it tells you the code. Find the code on the sheet and tick the box. When a page asks whether you are carrying something, the sheet answers it at a glance.
One warning
It shows you what exists.
The sheet lists every item in the book, including ones you have not found yet. It does not tell you where anything is, but if you would rather discover the list as you go, keep it face down until you need it.